Roulette
Roulette Rules
In Roulette, the aim is to predict where the ball will land after each spin on a rotating wheel. Bets can be placed on either a specific number, a range of numbers, the colours red or black, or whether the number is odd or even. Roulette is a game of chance.
How do I start playing?
Once you are at the Roulette table, please take an available seat by either placing a bet or clicking any square panels showing 'Join'. You will be assigned a chip colour which will be indicated by the border around your name panel. Note that you cannot play Roulette on more than one seat.
How do I place a bet?
Once you sit at a seat, you need to choose the amount to bet. Your Roulette bank balance is shown in the dashboard at the bottom of your screen.
Please click a chip in the bottom right to choose how much to bet - the chip value. Then bets can be placed by clicking on numbers (any number including the zero) in the table layout or on the outside. Repeated clicks keep adding chips of the selected value to the table. Bets can also be placed if another player has already bet in a spot you want to bet on. This is why each player is given a specifically coloured chip to avoid confusion.
If you make a mistake, the last chip placed can be cleared by pressing the 'Undo' button, or all chips can be cleared by pressing the 'Clear' button. Also any individual chips can be cleared by holding down the SHIFT key and clicking any chip you placed on the table. Once you are happy and have placed your bets, please confirm your bet by clicking the 'Spin' button.
The countdown timer around your picture shows how long you have left to place your bets. If you don't confirm your bet (by clicking 'Spin') on time, the spin will start automatically and any chips you had placed on the table when the timer runs out will be confirmed as your bet.
Rules
Once all players have confirmed their bet by clicking 'Spin', or the timer to place bets runs out, no more bets are allowed. When the ball drops and comes to rest on a slot, a marker is placed on the winning number on the roulette table and all losing bets are cleared off the table. The bets that win are the ones that are on or around the number that comes up. Also the bets on the outside of the layout win if the winning number is within their coverage.
There are many different types of bets allowed in the game of Roulette. A summary of the payout odds for each bet can be viewed by pressing the 'Game Rules' button in the dashboard at the bottom of the table screen.
Malfunction voids all pays and plays.
Types of Bets
Inside Bets
- Straight up: a single number bet. The chip is placed entirely on the middle of a number square.
- Split: a bet on two adjoining numbers, either on the vertical or horizontal (as in 18-21 or 5-8). The chip is placed on the line between these numbers.
- Street: a bet on three numbers on a single horizontal line. The chip is placed on the edge of the line of a number at the end of the line (either the left or right).
- Corner: a bet on four numbers in a square layout (as in 32-33-35-36). The chip is placed at the horizontal and vertical intersection of the lines between the four numbers.
- Line: a bet on two adjoining streets, with the chip placed at the corresponding intersection, as if in-between where two street bets would be placed.
Outside Bets
- High / Low: a bet on one of the highest eighteen numbers coming up (19 to 36), or the lowest (1 to 18).
- Red / Black: a bet on the colour of the Roulette slot.
- Even / Odd: a bet on an even or odd number.
- Dozen: a bet on the first (1-12), second (13-24), or third (25-36) of twelve numbers.
- Column: a bet on all 12 numbers on any of the three vertical lines (such as 1-4-7-10 on down to 34). The chip is placed on the 2 to 1 box below the final number in this string.
Call Bets
Call bets are series of different numbers in roulette that have special names attached to them. The series are based on the way certain numbers lie next to each other on the roulette wheel.
- Voisins du Zero (Neighbours of zero): A bet on the seventeen numbers that surround the 0 on the roulette wheel: 0, 2, 3, 4, 7, 12, 15, 18, 19, 21, 22, 25, 26, 28, 29, 32, and 35
- Tiers du Cylindre (Third of the wheel): A bet on the twelve numbers that are situated on the opposite side of the wheel from the 0: 5, 8, 10, 11, 13, 16, 23, 24, 26, 27, 30, and 33.
- Orphelins (Orphans): A bet on the eight remaining Roulette numbers that are not included in either the Voisins or the Tiers: 1, 6, 9, 14, 17, 20, 31, and 34. Chevals splits the bet between 2 numbers wherever possible, whilst Plein places a straight up bet on each number.
- Finales en Plein: This is a bet on all numbers ending in a particular digit. For example, Finales en Plein 6 is a bet on 6, 16, 26, and 36.
- Finales a Cheval: This is a split bet on all numbers ending in either of two digits. For example, Finales a Cheval 2/5 is a bet on 2 & 5, 12 & 15, 22 & 25, and 32 & 35.
- Jeu 0 ("Zero game"): This is a bet on all the numbers closest to zero: 0, 3, 12, 15, 26, 32, 35.
- Jeu 7/9: This is a bet on all numbers with 7, 8 or 9 as the last digit: 7, 8, 9, 17, 18, 19, 27, 28, 29.
Neighbour Bets
A Neighbour bet covers a number on the wheel and other numbers on both sides of it, depending on the chosen number of neighbours. For example, a bet on 8 and his three neighbours will place a bet on 8, as well as 3 numbers on each side of 8 on the wheel (36, 11, 30, 23, 10, 5).
Table Rules
Tables have different minimum & maximum limits for the amounts that can be placed on the inside & outside fields, as well as a maximum bet limit for all bets on the table. These limits can be viewed by pressing the 'Game Rules' button in the dashboard at the bottom of the table screen.


